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The reboot for the acclaimed fighter series Devil May Cry 5 was announced with a Fully CG trailer, and in this trailer I got to texture the redesigned hero Dante. Under a tight and grueling schedule I needed to texture and shade the entire character including his clothing. I also had to add accenting details to accompany everything I painted. Also on this project, I was the lead modeler, assisting in sculpting assets for some of the main villain's porcelain masks.

Base character sculpt created by Rhythm & Hues film department.


  Digital Sculpting, Texturing, 3D Modeling  

 

 

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