2010 BMW M6 - Shading & Rendering Test \\

 

RESPONSIBILITIES \\
I modeled, textured and shaded this BMW to showcase some of the new shading techniques I was beginning to grasp since becoming a professional artist. Modeling the car was to remind recruiters that I have fully developed hard-surface modeling skills.

PROGRAM \\
Autodesk Maya

YEAR \\
2010


 
  IMAGES \\
   

 


KRISKELLY3D.com \\

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CONNECT \\

e-mail : KrisKelly3D@gmail.com